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It is built according to the real sofa or model, not to mention the material, it is all on the sticker, and the lighting is real.
Oval ceilings, some sunken and some convex, first draw a rectangle with a 2D spline, then draw an ellipse, attach two shapes, select the additional shape and extrude it with the Extrude modifier. You can also make a rectangle out of the box and then draw an ellipse for Boolean operations.
Generally, the imported scene files are packaged into the material, unzip and open it, and then set the material path.
1.Select the couch cushion model and add a Noise modifier. >>>More
Integral, cross-sectional lofting; combined, done individually, copied and placed; Make a corner.
1.Create a rounded rectangle.
2.Open the shader and adjust the shader basic parameters to Oren Nayar-Blinn3Select a diffuse map. >>>More