How do you make a cushion model of a 3dmax sofa?

Updated on Sofa 2024-05-18
5 answers
  1. Anonymous users2024-01-24

    1.Create a rounded rectangle.

    2.Open the shader and adjust the shader basic parameters to Oren Nayar-Blinn3Select a diffuse map.

    4.Adjust the specular level and glossiness to assign a material to the model.

    5.Press Shift+Q to render in perspective.

  2. Anonymous users2024-01-23

    The method of making sofa cushion pillows is as follows:

    1. Draw a chamfered cuboid --- modify the values to the appropriate size;

    2. Select modifiers--- Freeform Deformers---FFD--- boxes to select all points in the top view--- hold down the alt box to select the points --- the zoom tool --- zoom;

    3. Select modifiers--- Freeform Deformers---FFDs--- modify a single viewpoint --- complete.

  3. Anonymous users2024-01-22

    With a cuboid, then with a FFD cuboid, press the edges and corners of the dots together.

  4. Anonymous users2024-01-21

    With a box and then with the FFD tool...

  5. Anonymous users2024-01-20

    Let's use kinetics, it's more realistic.

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