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1.Select the couch cushion model and add a Noise modifier.
2.Set the strength to 20 and leave the rest unchanged.
3.Render in perspective.
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Add a black and white strip wrinkle road map to the bump channel
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The convex and concave are made with FFD.
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I do it with bump map what I want in PS.
This is a relatively basic shape, which can be made with polygon in MAX, first build a few three-dimensional blocks, and then squeeze out the sitting position by squeezing, and then make a copy or mirror copy of the legs. Finally, add a line to select some plasticity!
Home decoration design, the furniture inside directly go to the Internet to download, it is too time-consuming to do, if you want to do it, just make a sofa look, and then the sticker can be. Don't go for high-precision models. It's too time-consuming, and the texture works better.
The production of grid ceilings in 3dsMax is relatively simple: make a cuboid, the length is the length of the room, and the width and height are the grid specifications. The array is then replicated. >>>More
Start by selecting the one you want to save"Sofa"Then fileāsave selected The 3D model can also be said to be a three-dimensional model built with 3D software, including various buildings, people, vegetation, machinery, etc., such as a 3D model of a building. 3D models also include the field of toys and computer models.
Modeling of cabinet renderings - model of door panels - hardware and appliances, and decorations have models, and then pour in these models, and finally set up the lighting, and render cabinets with rendering engines such as vray and mentray.