Why does the 3D rendering have light leakage on the edge of the ceiling?

Updated on Suspended ceilings 2024-09-09
5 answers
  1. Anonymous users2024-01-24

    In my opinion, your model material may not be double-sided! Either the wall material is caused by a slight reflection value, or the light leakage artifact caused by the high bounce of the second time, this estimate is unlikely. Then there is the transparency of the material, in case it is a little more transparent, it is possible.

  2. Anonymous users2024-01-23

    Use PS post-processing, or adjust the light position if there is a problem with the lighting setting, try to try that the light may be touched.

  3. Anonymous users2024-01-22

    Send the model in and take a look.

  4. Anonymous users2024-01-21

    The reason for single-sided modeling is mmmmmmmmm

  5. Anonymous users2024-01-20

    You have to find a professional to see it, and you will know that you can't see it on the Internet.

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