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No, it depends on your skills and level. There are many more successful than pills!
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Skills are the most important, the higher the skill, the lower the chance of failure, but it depends on luck. The same is true for medicine practice. Hee-hee......
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The chance of success is higher than that of practicing medicine.
It is made according to the drawings and there will be failures!
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Ya Biao makes the most stable money!
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Furniture makes money, the probability is quite high, higher than alchemy, it is made according to the drawings and there will be failures!
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The chance of success is higher than that of practicing medicine.
As for making money, it's up to you to get lucky. Maybe you'll want to buy as much as you want today.
Make money or run darts honestly!
Make money or earn, if you don't make money, there are not so many furniture cities at the door of the house, standing there, specifically, the initial money is basically 1J furniture, because 1J furniture craftsmen point to 45 will basically meet the market demand, no matter how high it doesn't make much sense, standing in the afternoon can basically sell 2 3 cars The profit per car can almost reach 40W A day down Throw away the card money to earn 100W No problem. And standing can increase your physical strength. It's a good deal. >>>More
Well, add to do furniture before level 15. You know, all three of my numbers were only done before level 15. Each time at 7 o'clock in the evening, the stall is set up for more than an hour, and it can sell more than 4 cars. >>>More
Keep the furniture you usually make, and wait for the game to come out with activities that require physical vitality, such as the Lantern Festival activities, and ask for physical strength to answer questions, and then take it out and sell it at a high price.
The advantage of making furniture is that you can produce two pieces at a time, but the disadvantages are also obvious, if you are unlucky, you can not produce a version of the design drawing a day, it is enough to say that the furniture point to the right 35 is enough, that is, you can make a cactus, the cost of first-level furniture design is relatively low, about 2000+ design once, we have a basic sale - that is to say, you design 10 times, and you succeed once, you will earn As for the silver candlestick, the demand for the spring chart is less. >>>More
Full vitality 0 drawings are a common occurrence, and now the drawing rate has been changed too low. >>>More