When rendering indoors, how to set the lights at the position of the ceiling

Updated on Suspended ceilings 2024-08-24
2 answers
  1. Anonymous users2024-01-24

    1。Create the model and the ground, set the appropriate parameters.

    2Create a wall and set the appropriate parameters.

    3. Open the texturer and add the floor material, wall material, and ceramic material.

    4. Assign materials to floors, models, and walls.

    5.Add lights and place them in the right places.

    6.Press Shift+Q in perspective to render the scene.

    Finally, the lights of the ceiling are arranged according to the position of the actual lights, such as the position of the spotlights, the position of the ceiling, and the position of the sun. According to the actual arrangement of lights, there are VR lights, wide area network, etc.

  2. Anonymous users2024-01-23

    First: as long as you put a directional light in the window, the parameter is smaller, and then you play a Vray light in the light window, the parameter is about the same in 4-5, and the effect is very real if you adjust the renderer.

    Second: Set a vray target light source at the position of the main light.

    If you set a large light value and still don't light up, check your space unit and size, too much space will not light up.

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