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Here are a few renderings of the office of a British game design company for inspiration
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This can be achieved with soft decorations such as wallpaper, hanging pictures and carpets.
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Rely on carpentry modeling to achieve the goal.
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...It doesn't rely on furniture, stickers, or toys.
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You can think more about the wall shape and materials!
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Use more arc shaped aliens. Put more thought into the post-lighting treatment.
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How does the game feel?
Special effects, some people put the picture like Transformers.
The renderings of the interior design are from 3000, and CAD 3DMAX PS is indispensable.
See if these images can help you.
There are many kinds of furniture, wardrobes, bookcases, sofas, beds, coffee tables, wine cabinets, etc., I don't know which furniture you are asking about the common size?
Tables and cabinets are basically meters wide, shoe cabinets are meters wide, kitchen countertops are meters wide, doors are 2 meters high, and meters wide can be meters, there are many, go to the ergonomics website to see.
The living room is a place to communicate and chat with guests, and a set of sofas and coffee tables are functionally sufficient. But the living room is also a place for family leisure gatherings, and at present, the means of public family entertainment are mainly watching TV, watching VCD, singing karaoke, etc., so the TV wall in the living room has become the focus and the most personalized place for the owner. >>>More