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Hello. From that point of view, I can't see anything either.
However, you seem to be making a face. In the case of noodles, there is no thickness, so one side is black. You use polygons. Select the faces, and flip them over should be fine.
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There's lights in the scene. The render level in the viewport configuration has been changed to shading.
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Right-click the object attribute of a stand-alone mouse to check the object attribute. It's also possible that something is wrong with your model.
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Is it that the lights are wrong?
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It's super simple to say that F3 is in hand, and I have it all over the world.
Watch online tutorials and follow the instructors.
With metal, adjust it slightly.
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